Archive for January, 2012

Deus Ex: Human Revolution Review

Posted in Editorials, PC, Playstation 3, Reviews, Xbox 360 with tags , , , on January 10, 2012 by Stefano Terry

by Stefano Terry

Genre: FPS/Action/RPG

Platforms: PlayStation 3, Xbox 360, PC

Developer: Eidos Montreal/Nixxes Software

Price: $29.99

I remember the first time I played Deus Ex back in 2000 on my best friend’s PC. At the time, the graphics were amazing, and the combination of first person shooter and RPG was addicting, and pretty new to me. The futuristic, cyberpunk setting and complex, conspiracy laden story had me hooked from beginning to multiple endings.

I passed up on the sequel: Deus Ex: Invisible War, mostly because I heard it just wasn’t that good, and failed to live up to the expectations set by the groundbreaking original.

When I heard that a new Deus Ex was releasing, 8 years after the sequel, and a whopping 11 years after the original, I was skeptical. When I heard that it was a prequel, set before the events of the first game, I was downright convinced that Deus Ex: Human Revolution, would be nothing more than a mediocre cash in on a series that could have been so much more. I was so, so wrong. Continue reading

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Alice: Madness Returns Review

Posted in Editorials, PC, Playstation 3, Reviews, Xbox 360 with tags , , , on January 9, 2012 by Stefano Terry

by Stefano Terry

Genre: Action/Adventure

Platforms: PlayStation 3, Xbox 360, PC

Developer: Spicy Horse

Price: $29.99 (USD)

I never played American McGee’s original Alice, but I found myself drawn to the sequel due to it’s intriguing concept and atmospheric art design. I didn’t know much about the title beyond it being a dark tale inspired by Lewis Carroll’s Alice in Wonderland. Ironically, Alice in Wonderland isn’t exactly one of my favorite stories to begin with. It never quite grabbed me like other fairy tales.

With that said, I dove into Alice: Madness Returns with pretty moderate expectations. I often find that going into new things with moderate expectations helps to avoid the disappointment that often comes with hype. Although, by the time I had got my hands on Returns, I had heard many negative things about the game. I shrugged them off, preferring to make up my own mind when it comes to what I should and shouldn’t enjoy (and then write a review for others to read, of course!) Continue reading