Archive for February, 2010

Mass Effect 2 Getting New Downloadable Content Via Cerberus Network

Posted in News, Xbox 360, Xbox LIVE with tags , , , on February 26, 2010 by Stefano Terry

Bioware has announced that Mass Effect 2 will be receiving new DLC over the next few months with the first pack, Firewalker, hitting some time next month.

The content will feature five new missions, and the Hammerhead heavy assault vehicle, which “hovers over the battlefield at up to 120 kilometers per hour and features a guided missile system ensuring accuracy even during aggressive maneuvering.”

What’s interesting to note is that the DLC will be free for those gamers who have purchased a new copy of Mass Effect 2, and thus have the redeemable code that came packed into the game that allows them to connect to the Cerberus Network. For anyone who purchased the game used, it will run them $15, or 1200 MS Points.


Dragon Age: Return to Ostagar Hits Playstation 3 Next Month

Posted in News, Playstation 3, PSN with tags , , , , , on February 24, 2010 by Stefano Terry

Bioware has finally announced the launch date of the first expansion pack for their hit RPG Dragon Age: Origins for the Playstation 3 version of the game. The Xbox 360 and PC have already received the expansion.

The release date is March 11th, followed on March 16th by the release of additional content: Dragon Age: Awakening. Fans of the RPG that have the Playstation 3 version and can’t wait to get their hands on this content *cough*my mife*cough*, won’t have much longer to wait.

Beware of Heavy Rain Spoilers Across The Net

Posted in Editorials, News, Playstation 3 with tags , , , on February 23, 2010 by Stefano Terry

Just thought I’d give an FYI to anyone who happens to stop by here that there are certain individuals on the internet that are going around spoiling the ending to Quantic Dream’s PS3 exclusive murder mystery, Heavy Rain. The perpetrator is creating user names that reveal the name of the killer in Heavy Rain, ie, “XXX is the Killer.”

I’m sorry to say that I was one of the people who had the ending spoiled for them when visiting gaming site

I suggest skipping out on anything related to the game until after you’ve picked it up and completed it. Also beware, there’s a similar story on God of War 3 on N4G, where the same troll, despite having his original profile banned, did the same thing.

I’m thinking of dubbing the guy the “Origami Spoiler,” but I think I’ll go with the much more apt, “Douchebag Asshole.”

Darksiders Review

Posted in Editorials, Playstation 3, Reviews, Xbox 360 with tags , , , on February 19, 2010 by Stefano Terry

By Figboy

Genre: Action/Adventure
Platform: Playstation 3, Xbox 360
Developer: Vigil Games
Price: $59.99 (USD)

Darksiders was a game that snuck up on me. Being a big fan of comic artist Joe Maduerira, I was surprised that the title managed to go by me unnoticed. My initial impressions were that it just didn’t seem that interesting. I thought the concept was solid, but the very few game play snippets I saw of it didn’t sell me on it.

I have to say, I am very glad that I decided to throw caution to the wind and pick up the game. Darksiders is the definition of sleeper hit, and after my 24+ hour game play session with the title, I can’t help but recommend it to fans of polished games with creative game play, a fairly interesting story, and crisp, clean visuals. Continue reading

White Knight Chronicles Review

Posted in Editorials, Playstation 3, PSN, Reviews with tags , , , on February 16, 2010 by Stefano Terry

By Figboy

Genre: RPG

Platform: Playstation 3

Developer: Level 5

Price: $59.99 (USD)

I’ve been a big fan of Level 5’s games since playing the original Dark Cloud on the Playstation 2 many moons ago. Their games are generally quirky, with solid stories and visuals, but highly enjoyable game play. After their last outting on the Playstation consoles, Rogue Galaxy, I was pumped to dive into their first Playstation 3 title, White Knight Chronicles. Does it continue the legacy of Level 5’s solid JRPG formula, or fall flat? Read on to find out.

The first thing that struck me about WKC is it’s robust character creation engine. You can easily spend a good hour or more tweaking the various features of your character’s face, from eye spacing, nose shape and size, chin, jaw, etc. This isn’t new to games with charater creation, but what is staggering is simply how much you can tweak those settings. There are slider bars that often go from 0 to 100, and the level of variety you can get is amazing, even with the highly stylized, anime graphics. Continue reading

God of War Collection Now $30

Posted in Game Deals, News, Playstation 3 with tags , , on February 16, 2010 by Stefano Terry

God of War 3 will be hitting the Playstation 3 on March 16th, a mere month from now. To those who have never played the series before, now is a great chance to hop on board, as the Official God of War 3 site has the God of War Collection listed for $30. If I recall, the collection was initially $40 at release. You are getting two of the best Playstation 2 titles for $15 each, with upgraded visuals and Trophy support.

Having played and beaten the God of War Collection, I can say that even fans of the series that have yet to pick up the collection should do so. $30 is a steal.

Assassin’s Creed 2 Review

Posted in Editorials, PC, Playstation 3, PSN, Xbox 360, Xbox LIVE with tags , , , , on February 14, 2010 by Stefano Terry

by Figboy

Genre: Sandbox Action/Adventure

Platform: Playstation 3, Xbox 360, PC

Developer: Ubisoft Montreal

Price: $59.99 (USD)

Despite the original Assassin’s Creed’s highly intriguing premise and impressively realized cities, the game play suffered from extreme repetition and blandness. Even so, I found it to be, overall, a compelling, interesting game. The ending left me a bit irked at it’s abrupt nature, and blatant attempt at shilling a sequel. Still, I figured it was just laying the groundwork for an even more impressive sequel.

And I was right.

Right off of the bat, Assassin’s Creed 2 establishes a more compelling world and characters. Players once again step into the shoes, or should I say, genetic memory, of Desmond Miles, who has been spirited away by fellow assassin Lucy Stillman, in order to be hooked up to the “Animus 2.0,” and uncover further information about the Templars and their latest plans. Continue reading