I’m a huge Prince of Persia fan. Well, at least the titles released last generation, as I admit I never played the originals on the PC way back in the day (that’s since been rectified, however).
The Sands of Time Trilogy stand as one of my favorite gaming trilogies of all time, so I was a bit skeptical when I heard that Ubisoft Montreal was going back to the Prince of Persia well, not only with a new Prince, but with a re-worked combat system, art style, and, most concerning of all, no Sands of Time as a gameplay mechanic.
While my fears were understandable, they ultimately turned out to be unfounded, as this new Prince of Persia is altogether beautiful, engaging, and most importantly, fun. It is not perfect, of course, but it’s flaws are so minimal, and the overall experience so tightly polished that they can be brushed off your shoulders like, well, sand.