Stefano’s E3 2014 Report Part 2: The Order 1886

Posted in Uncategorized with tags , , , , , , on June 11, 2014 by Stefano Terry

The Order 1886 wasn’t the first game I got my hands on at E3 this year, but it was definitely one of the titles I was anticipating checking out for myself the most. For those unfamiliar with the title, The Order 1886 is a third person shooter set in an alternate history London in which an ancient order of knights must protect the world from supernatural threats. The game is being developed by Ready at Dawn, exclusively for the PlayStation 4. So, how did it hold up? Read on below to find out.

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Stefano’s E3 2014 Report Part 1: The Witcher 3

Posted in Uncategorized with tags , , , , , , , on June 11, 2014 by Stefano Terry

Hey, everybody!

I just got back from my first day at E3, and I had a great time! I saw a lot, played a lot, and wore down the soles on my shoes! I can’t say that this is a comprehensive E3 2014 report, as I focused on the stuff that interests me. Below is Part 1 of my summary of the stuff I saw. I’ll be uploading my photo gallery as well a little later. So, read on to find out what I thought of E3 2014!

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I’m Back!

Posted in Editorials, Industry, News on December 11, 2013 by Stefano Terry

Oh, Select Start Games, how I’ve missed you! I’ve been absent from active duty here for far too long, for reasons both selfish, as well as personal. In either case, I’ve returned to try and breathe some life back into SSG after such a lengthy hiatus. I admit to not having much to discuss today, but we’re in the midst of new console season, so I’ll be looking to cover the PS4 and Wii U in the near future (I currently only possess a PS4, and will have to purchase a Wii U at some point soon). Sorry to say that the Xbox ONE isn’t on my personal list of devices that interest me, so I won’t be covering that console any time soon. I certainly wouldn’t scoff a unit turning up on my doorstep, but I’m unfortunately not made of money, and can’t just buy every console that releases!

I plan on updating with more reviews, editorials, and maybe a few more surprises if my schedule permits it!

I apologize for the long wait, and I may not publish as much as I’d like, but I’m back!

Journey Review

Posted in Editorials, Playstation 3, PSN, Reviews, Screenshots with tags , , , , , on March 8, 2012 by Stefano Terry

by Stefano Terry


Genre: Um…interactive…art?

Platforms: PlayStation 3/PSN

Developer: thatgamecompany

Price: $14.99 (USD)

Warning: Possible incoming hyperbole and gushing.

Now that that’s out of the way, we can move on. When I purchased my PlayStation 3 sometime in early 2007, I only owned one game: Resistance: Fall of Man. I soon added another title to that list; a serene, simple little game called flOw, from thatgamecompany.

FlOw originally started as a flash game playable on the computer, and was brought to the PlayStation 3 as one of the first downloadable titles on it’s fledgling PSN service.


I found flOw very compelling. It was simple, easy to control (and doing a good job of utilizing the PS3’s Sixaxis motion controller), and it was enjoyable guiding your little aquatic creature thing through various levels of oceanic depth. While I may not have been blown away or mesmerized, flOw, at the least, put thatgamecompany on my list of “Developers to keep an eye on.” Continue reading

Deus Ex: Human Revolution Review

Posted in Editorials, PC, Playstation 3, Reviews, Xbox 360 with tags , , , on January 10, 2012 by Stefano Terry

by Stefano Terry

Genre: FPS/Action/RPG

Platforms: PlayStation 3, Xbox 360, PC

Developer: Eidos Montreal/Nixxes Software

Price: $29.99

I remember the first time I played Deus Ex back in 2000 on my best friend’s PC. At the time, the graphics were amazing, and the combination of first person shooter and RPG was addicting, and pretty new to me. The futuristic, cyberpunk setting and complex, conspiracy laden story had me hooked from beginning to multiple endings.

I passed up on the sequel: Deus Ex: Invisible War, mostly because I heard it just wasn’t that good, and failed to live up to the expectations set by the groundbreaking original.

When I heard that a new Deus Ex was releasing, 8 years after the sequel, and a whopping 11 years after the original, I was skeptical. When I heard that it was a prequel, set before the events of the first game, I was downright convinced that Deus Ex: Human Revolution, would be nothing more than a mediocre cash in on a series that could have been so much more. I was so, so wrong. Continue reading

Alice: Madness Returns Review

Posted in Editorials, PC, Playstation 3, Reviews, Xbox 360 with tags , , , on January 9, 2012 by Stefano Terry

by Stefano Terry

Genre: Action/Adventure

Platforms: PlayStation 3, Xbox 360, PC

Developer: Spicy Horse

Price: $29.99 (USD)

I never played American McGee’s original Alice, but I found myself drawn to the sequel due to it’s intriguing concept and atmospheric art design. I didn’t know much about the title beyond it being a dark tale inspired by Lewis Carroll’s Alice in Wonderland. Ironically, Alice in Wonderland isn’t exactly one of my favorite stories to begin with. It never quite grabbed me like other fairy tales.

With that said, I dove into Alice: Madness Returns with pretty moderate expectations. I often find that going into new things with moderate expectations helps to avoid the disappointment that often comes with hype. Although, by the time I had got my hands on Returns, I had heard many negative things about the game. I shrugged them off, preferring to make up my own mind when it comes to what I should and shouldn’t enjoy (and then write a review for others to read, of course!) Continue reading

inFAMOUS 2 Review

Posted in Editorials, Playstation 3, PSN, Reviews with tags , , , on June 25, 2011 by Stefano Terry

By Stefano Terry

Genre: Superhero/Sandbox

Platform: PlayStation 3

Developer: Sucker Punch Productions

Price: $59.99 (USD)

inFAMOUS is one of my two favorite new IP’s of the generation (the other is Uncharted), so when I got my first look at the sequel, inFAMOUS 2, I can’t tell you how stoked I was to be once again filling the electric shoes of Cole MacGrath.

I was fortunate to land access to the inFAMOUS 2 User Generated Content (UGC) beta back in April, and you can find my impressions of that here: (so I won’t be going into too much detail about the UGC in this review, as it’s mostly unchanged from the beta, with a few tweaks and userface improvements), and I was blown away by the improvements Sucker Punch Productions have implemented in the two years between inFAMOUS 1 and 2. Continue reading